Mojang AB is a games studio based in Stockholm, Sweden.

We were founded in 2009 by Markus “Notch” Persson. He’s also the creator of our best-selling game to date: Minecraft. Since then, we’ve released our second game, the card-collecting tactical battler Scrolls, and have dabbled in publishing with Oxeye Game Studio’s awesome side-scrolling robo-blaster Cobalt. We’re developing more games, too, but we’re not ready to talk about those quite yet.

In 2014, Mojang was bought by Microsoft. The acquisition hasn’t changed much about our company - we still release and support our games on multiple platforms, including iOS, Playstation and more, as well as Windows and Xbox. We plan to keep our independent spirit and we’ll continue to treat our community with the respect and honesty it deserves.

You can follow @mojang or @minecraft on Twitter, or pester our staff members using the details below!

Jens Bergensten

Lead Creative Designer



Art Director


Aron Nieminen

Game Developer

Daniel Frisk

Chief Architect


Mattis Grahm



Lydia Winters

Brand Director


Henrik Pettersson

Project Manager


Leonard Gram



Jon Kågström

Game Developer


Kristoffer Jelbring

Systems Team Lead


Karin Severinson

Chief Financial Officer


Jonas Mårtensson

Chief Executive Officer


Måns Olson

Game Developer


Patrick Geuder

Director of Business Development


Nathan Adams

Game Developer


Erik Broes

Game Developer


Vu Bui

Chief Operating Officer


Owen Jones

Director of Creative Communications


Tomas Sommar



Michael Stoyke

Game Developer


Pär Axelsson



Isabella Balk

Project Manager

Marc Watson

Realms Content Curator


Mathias Andersson

Intellectual Property Enforcement

Aleksandra Zajac

Project Manager


Lisa Kempe

Project Manager


Hampus Nilsson

Customer Support Manager

Anna Lundgren

Intellectual Property Enforcement


Nasim Derakhshan

Customer Support

Olle Personne

Intellectual Property Enforcement

Matilda Åkerman

Intellectual Property Enforcement

Sarah Mårtensson

Customer Support

Daniel Wustenhoff

Game Developer


Marina Kostesic

Senior Financial Accountant

Shoghi Cervantes

Game Developer


Tomas Alaeus

Game Developer


Brynjólfur Erlingsson

Data Warehouse Manager


David Stuart Dahlgren

Customer Support


Mattias Victorin

Customer Support


Ellie Ashrafi

Customer Support

Josefin Olsson

Intellectual Property Enforcement

Adrian Östergård

Project Manager

Thomas Guimbretiere

Game Developer


Martin Johansson


Ninni Landin



Stefan Torstensson


Olof Carlson

Head of Minecraft Realms


Marsh Davies

Creative Communications Manager


Christian Westman



Josefina Axelsson

Financial Accountant


Agnes Larsson

Game Developer


Marcus Forss

Support Agent

Cim Borg

Support Agent

Adam Martinsson

Support Agent

Robert Sjödahl


Ulrika Höjgård

Project Director

Johan Aronsson


Maria Lemón

Game developer

Alexandre Pretto Nunes

Realms developer

Mikaela Prim

Studio Manager

Nicolette Suraga

Project Manager/Brand

Filip Thoms

Product Designer

Karim Walldén

Head of Community Relations

Tobias Ahlin

Lead Experience Designer

Tom Stone

Creative Comms Assistant

Rikard Herlitz

Chief Technology Officer

Mikael Hedberg

Game Developer

Amanda Ström

Product Designer

Torbjörn Allard


Fredrik Telenius

Realms Product Owner